DocuPal – Applied Interaction Design

DocuPal – Applied Interaction Design

For this college module, we had to choose a topic that we wanted to explore. We were allowed to choose any topic. This topic would then be explored using either a ‘design game’ or ‘design probes’. Our team of two decided to do a design game on the software product development process.

This game was based loosely on the concept of Apples to Apples. The video below demonstrates how the game worked.

The sticky note solutions from the design game were all collected and analysed. After getting inspiration from these solutions, we had to come up with a final design solution. After brainstorming ideas and sketching a simple graphic user interface I ended up with this final design concept and prototype:

This video was made using Axure RP, Final Cut Pro X and Adobe Illustrator.

A brief description of how the interaction was prototyped:

  • A clickable prototype was made in Axure RP.
  • I then took a video of the screen as I was completing a task normally in Microsoft Word.
  • I edited a GUI into this video and placed it back on the smartphone.
  • Finally, I filmed myself pretending to use the application.

The final result is DocuPal, a prototype of an application that can assist people in using documentation for software.

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