Industrial Design 2 – First Year (Semester 2)

Industrial Design 2 – First Year (Semester 2)

Introduction

The purpose of this module was to practice design techniques, gain practical experience in representing our own designs on a page aswell as developing our presentation skills. This was done via classes and project work which had to be collated and reviewed at the end of each project aswell as the end of the year.

Rendering/Sketching

Rendering and sketching allows for detailed representations of concepts. It can help to show a products shape, texture and material without the need for a finished model. Storyboarding was also practiced during these classes.

Rendering example

Comparison between a real product and an in-progress render.

Project Work

1) Festival Chair

The objective of this project was to create a chair out of cardboard that could be used at a music festival. It invloves the processes of research, concept generation, development and detailing.

concepts

Concept Sketches

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Prototype model of final design (final model was larger and functioned as a chair)

2) Coffee To Go

The objective of this project was to develop an easier/hassle-free way for a person to purchase a coffee. The processes were roughly the same as those outlined above. The final result, entitled ‘Smart Tray’, is displayed below. It allowed the user to pay for their food in advance of the till aswell as carry heavy items.

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Smart Tray

3) Product Autopsy

The objective of this project was to take apart an existing product and take account of each part on a manifest.

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UPDATE: Recently I attempted to reproduce a concept drawing using a digital notepad/ graphics tablet. The result is below.

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