Advanced HCI Theory & Methods

Advanced HCI Theory & Methods

The Advanced Human-Computer Interaction module is part of the Masters course and refreshes and develops upon qualitative and quantitative research methods.

There were five assignments in total. The first four assignments involved creating a presentation and/or a report within a team.

  1. Here a study was conducted which gathered data about the perceptual accuracy of throwing different weighted objects at targets while both blindfolded and not blindfolded.
  2. Interviews about people’s daily physical activities were conducted and subsequently analysed and coded.
  3. Research and presentation about diary studies.
  4. Contextual inquiry and work models – this study was conducted within a bakery and one of it’s employees.

Final Project: This was an individual project with the requirement of examining transport and technology. I decided to conduct a study on the acceptance of technology in casual cycling. The study was composed of a short semi-structured interview and a cooperative design approach. This user-centered design approach involved sitting down with the user and giving them the tools to create their desired imaginary bicycle. These tools included a sheet showing a human body and a bicycle, some technology cards and tokens. The user was given the freedom to explore the design space and verbally explain their reasoning for their choices.

Afterwards the recorded videos and images were analysed, with the technologies created by the users being coded into ten themes. The top themes to emerge from the study included Safety, Comfort and Convenience.

Technologies coded into themes

Table of codes from final report

Evaluating Experience around Public Interfaces

Evaluating Experience around Public Interfaces

This was the second semester project and involved the creation and evaluation of an interactive public interface. The interface could be controlled using a person’s movement. The project was led by two students and one Research Associate from the Urban HCI Lab. Two quantitative studies were completed with 60 people.

The final version made use of Processing, a gesture control program made by Wout Standaert and a projector. Images and the summary poster PDF can be found below.

FULL PROJECT DESCRIPTION (PDF – 2.2 MB)

Early version

System overview

Leaflet for advertising the user study

Solidworks Project – Year 3 (Semester 2)

Solidworks Project – Year 3 (Semester 2)

This semester included a module teaching the use of Solidworks. Various exercises were completed throughout the year to build up the skills required for the final project. Below are examples of the final project, which was modelling a handheld screwdriver with internal parts.

drill render

Drill render

drillexplodedview

Exploded view of drill and parts

rightside

Photo of actual drill